Rebalance of Pokemon Go Raids September 17th! Get updated Pokemon Go raid counters!
Find Shiny Zamazenta, Giratina Origin and Darkrai remote raids on the Pokebattler Raid Party app in October!
Shadow Raids are here! Get your Shadow Entei and Shadow Mewtwo counters ready!
Pokebattler Release Notes
Version 6.31.1
Minor update
- Added XL Candy to Advice
- Made it slightly easier to get to raid Ho-Oh when shadow Ho-Oh is also in raids
Version 6.31.0
Major backend update
- Major memory savings for cache
Version 6.30.2
Go fest update
- Mewtwo added
- Raid Party raid list added into the website
Full raid party support in the website is going to take some time. For now you can just see the raids
Version 6.30.1
Go fest support
- New special moves
- Day 2 raid hours added
Full regen
Version 6.30.0
Better support for special Go Battle League cups
- Element Cup added
- Bidoof Cup added
Bidoof!
Version 6.29.1
July raid announcement
- Deoxys defense and mewtwo!
R19 contest has been won. Announement coming soon!
Version 6.29.0
Regigigas, Shadow Ho-oh, team rocket improvements
- Updated stats calculation for team rocket thanks to a on of research, article coming soon!
- Added Shadow Ho-Oh
- Updated team rocket stun to be 3 seconds
- Full regeneration
Thanks in particular to ko3k3bakk3r#0685 for help on the spreadsheet and regression formulas and everyone who contributed to the reddit thread!
Version 6.28.1
Galarian Slowbro, Galaraisn Slowking added
- Full regen
Version 6.28.0
Pvp rebalance, new move, new mega
- Feather Dance added
- Poison and misc others pvp damage increased
- Mega Slowbro added
Version 6.28.0
New mons
- New shadow mons added to available mons
- Full site regeneration
Version 6.27.2
Team Rocket Update
- Research is still ongoing as to new Team Rocket mechanics. Hope to release something soon
Version 6.27.2
Minor news update. Major backend update for the app
Version 6.27.1
Community day Swablu
- Mega Altaria coming to pogo
- Alteria and Mega Altaria given Moonblast
- Regenerated entire site
Version 6.27.0
Xerneas, Yveltyl are nerfed 9% as expected
- Regenerated entire site
Version 6.26.0
Xerneas, Yveltyl are coming to Pokemon Go!
- Xerneas, Yveltal, Aromatisse, Goodra, Slurpuff, Pangoro added to available mons
- Regenerated entire site
Version 6.25.9
New movesets for Landorus Therian and quite a few mons have Payback and Leaf Storm as new moves
Version 6.25.8
Mega Lopunny and Frenzy Plant Serperior added. Full regen. Also fixed issue with filters when switching to and from pokebox
Version 6.25.7
Tornadus Therian move rebalance and raid counter update
Version 6.25.6
New announced raids and some behind the scenes work to more easily support the crazy raid updates
Version 6.25.5
Thundurus Therian has new moves!
Version 6.25.4
Mega Manectric added to available pokemon.
Version 6.25.3
Fixed Mr. Rime by popular demand
Version 6.25.2
Update with more details on raid timings for March
Version 6.25.1
New Legendary raids!
- Therians added to available pokemon
Version 6.25.0
Pokebattler Raid Party app now has raids! Also Mewtwo is here
- Lots of raid changes
Version 6.24.6
Mega Gyarados is in raids
- All raid results regenerated
Version 6.24.5
Team Rocket Update
- New mons
Version 6.24.4
Upcoming Raids and Shadow Pokemon
- A packed raid schedule for February
- Some new shadow pokemon, most importantly Shadow Mamoswine
Version 6.24.3
New Raids
- Legendary Beasts
Version 6.24.2
New Raids
- Kyogre, Rayquaza and Mega Ampharados
- Major backend changes for raid parties
Version 6.24.1
Community Day and other new moves for mons
- Payback Machamp
- Roserade weather ball fire and bullet seed
- Updated availability date for metagross meteor mash
Version 6.24.0
Pvp move rebalance
- New moves
- pvp move data changed
- Full rebalance
Version 6.23.4
Mega Amphardos is coming!!
- Added Mega Amphardos
- added Techno Blast Burn
Version 6.23.3
Happy New Year!
- Removed December raids
- Updated max pokemon level to 55 to account for events
Version 6.23.2
Happy Holidays!
- January raids added
- Genesect Burn Form and Mr. Rime added to available Pokemon
Version 6.23.1
More big performance improvements!
- Reduced page load time for all pages by 1.5s
- Backend support for raid party network notification discord subscriptions
- Added Holiday Cup
- Fixed some cpm issues
Version 6.23.0
Big performance improvements!
- Most sims 2x faster due to optimized bookkeeping
- Pokebox results have priority over non-pokebox. Higher subs have highest priority
- Mega Abomasnow added to available pokemon
- Regenerating
Version 6.22.2
New Attacker Rankings!
- Has a few different filters so far
Version 6.22.1
Gen 6!
- Disable friend boost
Version 6.22.0
Gen 6!
- Due to lack of Gen 6 Dreamworld images, now using Pokemon Go images
- Initial Gen 6 support
Version 6.21.1
Lots of changes!
- Performance optimizations and bug fixes for the Pokebattler Raid Network
- Translations for Hungarian and Bulgarian
- Update for Kyurem
- Remove unavailable related counters like shadow kyurem. Also tweak the charizard results to include all charizards
Version 6.21.0
Pokemon will soon be able to level up to level 50! Rankings have been added for raids
- Support for level 50 mons in Pokebox
- Support for level 50 rankings in raids
- Updated friendship boost based on current event
Version 6.20.10
Lots of preparation for the Pokebattler Raid Network. Its designed to allow you to to join raid parties formed in various discord servers and the Pokebattler Raid Party App
- Support for Kanto Cup
- Updated raids list
- Backend support for Pokebattler Raid Network
Version 6.20.9
Bug fixes and news update
Version 6.20.8
Bug fixes
Version 6.20.7
Major behind the scenes changes
- Hopefully fixed site outage issue for good
- Improved caching dns and nginx
- Added dual move support to advice page
Version 6.20.6
Update for Silph Marsh Cup
- Added Silph Marsh Cup
- Minor text updates
Version 6.20.5
Halloween update 2
- Missing images added.
- Prep work for Silph Marsh Cup
Version 6.20.4
Halloween prep
- More mons added.
Will regenerate tomorrow if new moves are added to mons
Version 6.20.3
Updated news
- Mega Gengar and Darkrai both confirmed
Version 6.20.2
Mega Gengar added
- Mega Gengar may or may not be available as a raid but will be a quest on October 25
- Raid results regenerated
Version 6.20.1
New pokemon
- Red eggs bring some new pokemon
- Full site regeneration
Version 6.20.0
Niantic's Mega bug has been fixed
- Mega buffs now only affect other raid members
- Lots of tweaks for raid party app behind the scenes
- Added Dragon Breath for Charizard
- Full site regeneration
Version 6.19.4
Season 4
- Move rebalance
Version 6.19.3
Raid rotation
- Removed Heatran
- Raid list is no longer from Silph and is now updated by volunteers
Thanks to Kimberkunoichi, Mostycool and Olafbrows for providing updates to the raid lists. Thanks so much for Silph providing the raid api for so long. The new system provides additional features over the old such as Breaking News and prioritizes having every raid possibly available while Silph prioritized having only confirmed raids. These are both valid methodologies for different purposes. Pokebattler raid api as always is available for anyone to use at fight.pokebattler.com/raids
Version 6.19.2
Even More Mega support!!
- Mega Pidgeot and Mega Houndoom added as available
- Pokebox rankings can now select number of megas available
Thanks to the Pogo Raids discord for all their help investigating the mechanics.
Version 6.19.1
More Mega support!!
- Boosted friendship levels applied
- Mega bonuses are now applied to all party members
Thanks to the Pogo Raids discord for all their help investigating the mechanics.
Version 6.19.0
Initial Mega support!!
- Added all mega pokemon as available raid bosses
- Added 6 mega pokemon as available counters
- Added related counters to raid counters
Version 6.18.2
Update 3 for Go Fest!!
- Added Shadow Mewtwo to pvp, raids and gym
Version 6.18.1
Update 2 for Go Fest!!
- New Team Rocket event
- Team rocket counters regenerated
Version 6.18.0
Update for Go Fest!!
- New Pokemon added
- Galarian Darmanitan now correctly showing in counters
Version 6.17.5
Team Go Rocket Update 4!!
- Updated team rocket counters based on research by Willie333b
- Changed ad code. Hopefully it will work better
Version 6.17.4
Team Go Rocket Update!!
- Updated raid and pvp results to include new shadow pokemon
- Improved load performance of raid and rocket results
- Made Rocket a top tier link
- Added helper links for people getting raid Suicune results when they obviously want Team Rocket
- Fixed a rare performance issue
Version 6.17.3
Team Go Rocket Update!!
- Updated current list thanks to /u/skewtr
- Team rocket list is now dynamic and will not require releases to update
- Nidoran male and female shadow forms split into separate Pokemon
- Updated available pokemon
- Fixed issue with Machamp as well as non-released shadow pokemon not getting buffs
Version 6.17.2
Team Go Rocket Balloons!!
- Updated formula to estimate Team Go Rocket new stats.
Version 6.17.1
Ho-Oh Raid weekend!
- Ho-Oh will be here July 3rd to 6th
Version 6.17.0
Pokebattler Raid Party App is here!
- App is finally available in the app store
Version 6.16.5
Zekrom is here!
- Minor text fixes..
- Better support for merging discord accounts
Version 6.16.4
Raid weekend info
- Added Latios and Latias raid weekend.
- Behind the scenes support for Pokebattler raid party app
Version 6.16.3
Adding support for Sorcerous Cup
- Added cup
Version 6.16.2
Regenerated all results
- Reshiram and Braviary added
Version 6.16.0
Update for Terrakion
- Updated shadow moltres and others to allow Pokebox elite movesets
- Major update for deployments that should prevent a few seconds of errors
Shiftry community day support coming soon
Version 6.15.2
Season 2 pvp re-balance
- Updated moves Wild Charge, Moonblast, Drill Run
- Added Aqua Tail to Palkia
- Added unique moves to Groudon, Ho-Oh, Cresselia
Version 6.15.1
Remote raids released
- Minor text fixes
- All raids will regenerate and should release later tonight
Version 6.15.0
Elite TM added
- All PVP and Team Rocket regenerated
- Can now choose to not show TM moves for pvp rankings under Move Meta
- Added elite tm info in pokedex pages
- Formatted ugly YYYYMMDD string
- Restyled the grids slightly
I expect a new Raid boss shortly so I did not regenerate all the raids
Version 6.14.5
Added new Forest Silph Cup
- Added sunny cherim movest to pokebox
- CP tweaks (no great leak virizion)
Version 6.14.5
Fixed Cherrim sunny form moveset
- Fixed a few issues with moveset calculations with some of the forms
- Regenerated all pvp rankings
Version 6.14.4
Grass move rebalance mostly for pvp
- Bullet Seed, Energy Ball and Leaf Tornado buffed
- Some grass types given new moves, most notably Ferroseed
- Ancient Power, Ominous Wind and Silver Wind nerfed
Version 6.14.3
Landorus update
- Minor update for Landorus
Version 6.14.2
Sacred Sword partial support for Cobalion
- Front end support added, need to regenerate pvp results
May still need to make performance optimizations for the new filters. They are still very expensive
Version 6.14.1
Fixed Raid results for Cobalion
- Missing mons added to various raid results
- Switched everything except level 40 no weather to the faster settings for server stability and cost reasons
This release has been very expensive. Additional cost controls may be coming
Version 6.14.0
Raid filters for shadow, legendary pokemon and by type!
- Fancy new filters use highly optimized backend code that cuts down the number of movesets considered greatly
- Filters by type are extremly expensive and are behind a paywall. Over 6,000 trillion combinations of pokemon types for the curious!
Stay safe everyone. Some updates for raids and pvp are coming soon
Version 6.13.2
Covid-19 update
- Special Thanks to Trainer Tips for the non-monetized Covid-19 video
- Scheduled raids are updated
Stay safe everyone. Some updates for raids and pvp are coming soon
Version 6.13.1
Friendship bonus is live!
- Raids updated
- Team rocket updated
Pvp update coming soon but its pretty much a wash
Version 6.13.0
Shadow Pokemon now do more damage and take more damage
- Raids updated
- Team rocket updated
Pvp update coming soon but its pretty much a wash
Version 6.12.9
Even more raids
- Clone Blastoise
- Clone Charizard
- Clone Venusaur
- Party Hat Gengar
- Party Hat Nidorino
Version 6.12.8
Armored Mewtwo
Version 6.12.7
Rock Wrecker support added in pokebox. Oops sorry about that
Version 6.12.6
Legal work in preparation for app. Short version, nothing has changed. I only collect your email for logging in. I use Google Analytics to measure traffic. 3rd party login systems have their own privacy policies.
- Privacy policy update
- Terms & Conditions added
Version 6.12.5
Rock Wrecker Rhyperior!
- New move is out
- Regenerated all rankings
Version 6.12.4
Silph Toxic Cup
- New cup
- Regenerated all pvp rankings
- Updated meta matrix
Version 6.12.3
Tornadus and shadow Raikou
- Tornadus added everywhere
- Lickitung and LickiLicky added with new move
- Added more mons to Silph Rose Cup
- Regenerated everything
Version 6.12.2
Pokemon GO Battle League Update 2
- Fixed error in matrix
- Added great league predicted meta
- Moved Silph Cups after the Go Battle League
Version 6.12.2
Pokemon GO Battle League is here!
- Major text fixes
Version 6.12.1
Discord Login option added. Discord login will automatically link if the emails match
- Added Login with Discord
Version 6.12.0
Move shuffle!
- Full game master update
- Regenerated entire site
Version 6.11.6
New Silph league added
- Rose cup added
- Mid season meta update for current meta
Version 6.11.5
Quick update
- Fixed bulk import if you only had a second charge move but not a first charge mvoe
- Latios/Latias announcement
Version 6.11.5
Community Day
- Empoleon has Hydro Cannon
- Regenerated raids, pvp, rocket
Version 6.11.4
Bug fixes!
- Raid simulator choose battle party button works again
- Raid simulator add additional users works again
Version 6.11.3
New mons!
- Raid and Gym pages updated
- Fixed profile page
Version 6.11.2
Current events
- Heatran set as current boss
- Fusion cup set as current pvp tournament
Version 6.11.1
Minor bug fix
- Delete Pokemon now works
Version 6.11.0
Happy New Year! Giovanni update and updating some behind the scenes code
- Updated Giovanni mons
- Changed navigation links to not use popover menus
- Improve performance of raid page
Version 6.10.6
Heatran update
- And it's Shiny
Version 6.10.5
Raid update
- Added Regice
Version 6.10.4
Team Rocket Update
- New rocket lineup
Version 6.10.3
Timeless meta update
- Updated timeless meta for post moveset changes
Overall did very well predicting the top meta. Only missed Sunny Castform, Sudowoodo, Swampert, Ivysaur and Shiftry among the 2% or higher.
Version 6.10.2
Community day
- Updated most recent date for every previous move
- Added community day moves to purified, shadow and new eeveelutions
Version 6.10.1
PVP!
- Updated CMP for PvP
- Updated PvP sims so 50% is 50% instead of 47% or 52%
- Fixed the nasty bug in the cache generation code.
Version 6.10.0
Major rebalance
- Full game master update with new moves
- Updated CMP for PvP
- Updated PvP sims so 50% is 50% instead of 47% or 52%
- Introduced a nasty bug in the cache generation code. Looking into it. Until its fixed, I cant release the pvp changes
Version 6.9.1
Minor update
- Remove friendship boost
- Minor text fixes!
- Polish translations added!
Version 6.9.0
Team rocket update
- Major redesign of Team Rocket pages
- Pictures for team rocket!
Major thanks to /u/Skewtr for his help in putting together this update! More updates coming for improved sims
Version 6.8.4
Pvp bug fixes
- Matrix results now always load when switching between them
- Some situations with overlapping attacks were not working properly for pvp and team rocket
All team rocket and pvp simulations regenerated
Version 6.8.3
Minor bug fix!
- Shield strategies were not being chosen correctly for team rocket
Version 6.8.2
Happy Thanksgiving!
- Best Friends bonus increased to 25% based on research by myself and TheEggman
- Other friend ship bonsues set to 6%, 12% and 18% because it looks pretty
All raid results regenerated
Version 6.8.1
Terrakion update
- Updated news
- Reduced total download size
- Disabled auto scrolling on raid result due to jerkiness and bugs
- Minor text fixes
There was a large influx of shadow and purified pokemon added. Still thinking about how to handle these.
Version 6.8.0
Major simulation update
- Added shielding options for both pvp and team rocket
- Reworked the counters for team rocket to encourage correct counter use by default
- Fixed rare issue in pvp simulator where results would never return
- Minor text fixes
There was a large influx of shadow and purified pokemon added. Still thinking about how to handle these.
Version 6.7.1
Big update!
- Blast Burn Infernape added
- Galarian Support added
- Fixed matrix bug in multi-moveset cases
Still more to do!
Version 6.7.0
Team Rocket Simulation overall
- Correctly uses stats on the backend
- Perfect CP utilitization
- Improved attacker level modifier for Pokebox use
- Exectutives have 20% boost to stats, Giovanni has 25% boost
Version 6.6.2
Team Rocket Giovanni Update
- Added legendary shadow birds!
- Boosted Executive stats by 15%
- Fixed stat and cp display to show what Pokebattler actually uses
Version 6.6.1
Team Rocket Executives Update
- Updated info
- Fixed help links
Version 6.6.0
Team Rocket Executives
- Initial support added. Shielding is not currently handled but should be a quick fix
- Beginnings of a redesign of the team rocket page begun
Version 6.5.3
Code clean up
- Mini raid result redesign
- Now all articles use the same code
Version 6.5.2
Cobalaion
- Cobalion coming to raids
Version 6.5.1
Minor UX Tweak
- Removed old raids
- Removed youtube video from raid result until redesign can be done. It can still be found at the bottom of the page
Version 6.5.0
Complete rewrite of pvp inner loop
- Pvp damage windows properly modeled
- Edge cases with overlapping attacks in pvp fixed
- Increased number of dual moves considered to 5 with a max of 3 per type
- 2 second 'stun' added to team rocket after each special attack and on join for 2nd and 3rd rocket opponent (not currently used)
- Updated Ferocious cup meta
- Regenerated all rankings
Shout out to pvpoke.com for the excellent analysis of exact move mechanics
Version 6.4.10
Ferocious cup support
- Added Ferocious Cup
Version 6.4.10
Regigigas update
- Minor Text Fix
- Colossal Discovery Special Research info
Version 6.4.9
Darkrai is a Tier 6 raid and Umbreon is Tier 4
- Better handling of Tier changes
Future tier changes will be much faster
Version 6.4.8
Bug fixes for selecting pokemon
- Very strange bug
Version 6.4.7
Darkrai coming October 17th!
- Regenerated everything
Version 6.4.6
Flygon Earth Power
- Regenerated raids, pvp and team rocket
Version 6.4.5
Minor bug fix
- Patreon users now also get 1 Pokemon type in the matrix
Version 6.4.4
Matrix permissions boost. If performance is a problem, I may have to make some tweaks
- Higher matrix permissions
- Performance tweak for matrix non-random shield scenarios
Version 6.4.3
Bug Fix #3
- Now works again when no Pokemon type is selected
- Made it more clear how to run your own sims
- Added information regarding who created the sim
Version 6.4.2
Bug Fix #2
- Now shows parameters on shared matrix links better
- Disables all inputs on shared matrix links
Todo, make clear that you need to go elsewhere to use!
Version 6.4.1
Bug Fix
- Can now run new simulations properly
Version 6.4.0
Sharing!
- Pvp matrix results can be shared!
- Share boxes added to the top
Version 6.3.4
Fixing some bugs
- Fix for advice power up
- Minor text fixes
- All results regenerated to address smissing pokemon
Version 6.3.3
Move Rebalance!
- New moves!
- Lots of moves changed
- All results regenerated
Version 6.3.2
Giratina returning!
- Added news
- Fixed pokebox filter for non-english
Version 6.3.1
Psystrike rebalance and Gen 5!
- Added first gen 5 pokemon to all results
- Regenerate everything
Version 6.3.1
Gen 5 Cleanup!
- Added gen 5 section to raid page
- Minor text fixes
Version 6.3.0
Gen 5!
- Add new mons
- Regenerated everything
Version 6.2.7
New Shadow mons, Torterra community day and server side updates preparing for Gen 5!
- Add new shadow mons
- Performance boosts for some PvP Matrix calls
- Upgrade database
- Upgrade articles software stack
- Switch to Redis for sessions
- Complete translation into Korean by /u/septacle!
Version 6.2.5
Friendship boost revert
- Regenerating all raid
Version 6.2.5
Raid guardian support
- Added raid guardian info
- Minor layout fixes
Version 6.2.4
Crabhammer
- Kingler has arrived and is
Version 6.2.3
Minor bug fix
- Single view sorts correctly
Version 6.2.2
Update for Ultra Bonus
- Psystrike is terrible
- Additional shadow forms added
- All results updated
Version 6.2.1
Backend updates
- Upgrade to Java 11, Spring Boot 2.1, etc
- Fix embeded raid articles to be relevant only to the current raid
- Suicune!
Version 6.2.0
Shadow Pokemon stats update #2
- Another update to tweak shadow pokemon
- Update all results to return 30 instead of 24.
- Removed Shadow Pokemon from silph leagues
- Updated Purified Pokemon to minimum level 25
- Limited Purified and Shadow Pokemon single moves to only include signature move
- Limited Purified and Shadow Pokemon dual moves to include signature move
- Unavailable Shadow Pokemon now have only current moves
- Major performance boosts in simulations. Please let me know if anything funny occurs.
Coming soon, an update to the layout of the main shadow page based on current research by The Silph Road!
Version 6.1.1
Shadow Pokemon stats update
- Update to get much closer to the current stats. Exact formula is not quite correct but the fit is +-0.5% which is good
Version 6.1.0
Minor redesign of raid page
- Supports article, video and infographics
Version 6.0.5
Community Day Raltz!
- Added new moves
- All results regenerated
Version 6.0.4
Team Rocket round 2!
- Guesses as to likely tiers added
- Prep work for legacy tiers
- Minor text updates
Version 6.0.3
Rayquaza!
- So shiny
- Minor text updates
Version 6.0.2
Team Rocket update 3!
- Team Rocket hour information added
- Made links to team rocket more obvious
- Updated notes for logged in users to ensure they set their player level
Version 6.0.1
Mechanics update!
- Team Rocket no longer dodges
Version 6.0.0
Initial Team Rocket counters support!
- Rocket counters added
- Team Rocket News articles added
Results are not going to be too accurate as of yet until I have time to determine how mechanics differ. Right now, stats should be pretty close to correct.
Version 5.20.0
Support for Shadow and Purified Pokemon
- All currently available Pokemon added
- Regenerated all rankings
- New Pvp Matrix Tutorial thanks to JFarmakis
Version 5.19.10
Bug Fix
- Help Icon displays properly in Pokedex
- Fix issue with Pvp Simulator settings
Version 5.19.8
Bug Fix
- Can now select Mew and Mewtwo correctly in auto complete and pokemon list
Version 5.19.7
More tweaks.
- Re-added all legacy cups
- Reenabled all ads
Version 5.19.6
Swampert changes. Hydro Cannon is confirmed, Muddy Water is likely but is currently not very good.
- Added Hydro Cannon and Muddy Water
- Regenerated all pages
Version 5.19.5
Minor ad changes
- Tweaked battle party ui again to better show when you have selected duplicates
- Fixed bugs in battle party ui
- Reduced number of ads to 2
- Changed mobile to always on top ad at bottom of screen
- Tweaked ad load code to wait longer to display
Version 5.19.4
Tweaks
- Can now add multiples of the same pokemon to a battle party
Version 5.19.3
Fix bugs
- No longer crashes on pvp and raid simulator pages
Version 5.19.2
UI tweaks
- Ad free weekend!
- Properly show switchable non-pokebox pokemon in multi select
- Initial improvement for adding battle party in raid simulator
Version 5.19.0
Major Niantic changes! New Gamemaster with new moves and Armored Mewtwo stats
- Updated all moves
- Updated Armored Mewtwo stats
- Added new Armored Mewtwo image
- Regenerated all results
Version 5.18.9
Armored Mewtwo Support
- Added Armored Mewtwo with a bunch of possible moves
Version 5.18.8
Usability pass 4
- Added type filter to public profiles
- Added multi select to battle party
- Changed multi select pokemon list to work more like Pokemon Go
- Changed edit and create battle party ui to allow modification of pokemon
- Fixed minor issues with pokebox edits not propogating
- Added some help text for battle parties
- Additional translations
Version 5.18.7
Usability pass 3
- Added Copy and Swap buttons to the matrix ui
Version 5.18.6
Usability pass 2
- Subscribers can now add battle parties in pvp matrix
- Battle party size for silph cups increased to 6
- Pvp simulations between 2 parties is limited to 3
Version 5.18.5
Usability pass
- Can now filter by type on pokebox page
Version 5.18.4
Another day another update
- Updated best friend upate based on additional research by CuttyWow
- Updated Jungle cup to be the current Silph pvp tournament
Version 5.18.3
Raikou raid update
- Higher friendship bonus!
- Raikou confirmed as a Tier 5 raid
Preliminary numbers look like around a 50% bump to friendship bonus. Thanks to the PogoRaids discord for the help!
Version 5.18.2
More minor bug fixes
- Added more font icons back, mostly pokebox
- Added Deoxys - Speed to potential counters
- Fixed scroll bars on pokemon list
Version 5.18.1
Minor bug fix
- Added star back to Quality level
Version 5.18.0
Performance boosts, bug fixes and Niantic news. Please let me know if you see any issues. This is a pretty enormous release
- Added dynamic content loading to speed up page load time
- Fixed issue with raid simulator not showing graph
- Fixed issue with too many tags for articles
- Changed beasts to tier 4
- Switched Deoxys to Speed
The graph used by the raid simulator is very large in payload size. It may need to be replaced. For now, it will download after you click to expand
Version 5.17.4
Jungle Cup fixes
- Fixed issue with Burmy for Jungle Cup
Version 5.17.3
Jungle Cup release
- New Jungle cup
Version 5.17.2
Update for pokemon selection
- Fixed bug where pokemon selection failed completely
- Added a toggle to show/hide images in the giant pokemon select lists
Version 5.17.1
Special Go Fest and Silph Championships edition
- PVP Matrix limits raised to the max until Monday
- PVP Matrix limits for the highest support level increased
- Fix for Gastodon Pokedex
- Added post nerf Jirachi
Version 5.17.0
PVP Matrix improvements. This version should be much improved
- Pokebox support for Matrix
- By type support for Matrix
- Multi Select for Matrix
- Quick Pokebox Add and Edit for Matrix
- Calculation improvements for Matrix
Version 5.16.3
Silph Championship Support
- Added ability to look at the silph championshps with all eligible Pokemon, just limited and just unlimited
- Added Skakoth Body Slam
- Added Snorlax Yawn
- Added Ninetales to Rainbow Cup
- Added additional possible legacy move combinations
Version 5.16.2
Stripe update 2
- Made clear that Patreon is still supported
- Fixed some issues with Patreon unsubscribe flow
- Minor bug fixes
Version 5.16.1
Stripe update
- Added one touch payment for mobile
- Added IBAN support. IDEAL support is coming as soon as I get approved
- Minor bug fixes
Version 5.16.0
Stripe based subscriptions!
- New stripe based subscriptions with free trials and multi month plans
- Minor bug fixes
Version 5.15.9
New Silph League Cup announced!
- Added Rainbow Cup
Version 5.15.9
New Pokemon!
- Added Gastrodon, Wormadam, Mothim, Cherrim, Magnezone, Leafeon, Glaceon, Probopass, Garchomp and Hippowdon to available mons
- Nerfed Blaze Kick. Pretty sure its my fault sorry.
- Regenerated everything again
Version 5.15.9
Blaziken Community Day!
- Added store link
- Promoted Nightmare Cup to current cup
- Rearranged pvp due to popularity of Silph Arena
- Updated Pvp Matrix mode to use more sims for non-random shields
Version 5.15.8
Pokebattler store added with official merchandise!
- Added store link
- Promoted Nightmare Cup to current cup
- Rearranged pvp due to popularity of Silph Arena
- Updated Pvp Matrix mode to use more sims for non-random shields
Version 5.15.7
Groudon departs and the lake guardians arrives in raids!
- Updated news
Version 5.15.7
Giratina Origin leaves us, Groudon comes and a surprise visit from Azelf, Mesprit and Uxie
- New Pokemon, all rankings updated!
Version 5.15.6
Tweaked Dual Move Meta Again
- Lapras with Ice Shard + Surf/Ice Beam Supported
Version 5.15.6
New level 15 legendaries
- Latios and Latias are both available as level 15 legendaries and are accessible in Great League
Version 5.15.5
Silph Regional cup
- Fix for legacy quick moves in dual move rankings lilke Poliwrath
- Fix for raid bosses with hidden power
Version 5.15.3
Happy Easter
- Fix for legacy quick moves in dual move rankings lilke Poliwrath
- Fix for raid bosses with hidden power
Version 5.15.2
Update for pvp rankings
- Now includes more possible moveset!
- Fix for duplicate movesets in single move meta
Version 5.15.1
New Silph League!
- Nightmare League added
- Added new Instagram account
Version 5.15.0
New login servers added
- Migrated login servers to their own separate system
Version 5.14.5
Deoxys Attack bug
- Deoxys Attack had incorrect attacks. Will regenerate results soon
Version 5.14.4
Minor text fixes
- Removed extra copies of breaking news
Version 5.14.3
Salamence update and site changes
- Outrage added for Salamence
- Bug fix with incorrect limits being shown on pvp matrix
- Bug fix for rare case where pokemon would not die correctly. Thanks CuttyWow for reporting this hard to find bug!
- Ads reenabled
Its been over a year of no ads and unfortunately it is no longer sustainable. For more details please see the Patreon update. Subscribers will continue to not see ads. Additional subscription options are being added soon.
Version 5.14.2
More bug fixes!
- Fix for empty matrix results
- Fix for error in pvp pokedex dual move where the pokemon only had 1 charge move
- Regenerated all pvp results to be safe
- Fixed lingering issue with Pokedex counts being incorrect
Version 5.14.1
Minor bug fixes!
- Fix for mobile hopefully
Version 5.14.0
Big release with some new features!
- PvP Matrix simulator added
- Updated current raids and Silph cups
- Lots of bugs fixed
- Major text fixes
This was an enormous amount of work. More visualization options for the Matrix simulator are in the works!
Version 5.13.4
Giratina Origin has new moves
- Switched moves for Giratina Origin
- Fixed Pokemon filter in low Pokemon count situations
- Fixed Master League News integration
Version 5.13.3
Minor fixes
- Added translation files for new moves
- Added Frenzy Plant for Sceptile
- Properly show dual moves of Pokemon on Pokedex pages
Version 5.13.2
Tons of changes
- Added Giratina - Origin Forme
- Added Frenzy Plant for Sceptile
- Add Acid Spray and Leaf Tornado
- Added dual moves with a legacy quick move
- Support for both GIRATINA and GIRATINA_ALTERED_FORM
- Changed raid list to sort by name
- Fixed PvP Pokedex
Felt really bad about breaking the PvP Pokedex for so long. I pushed out the previous releases just before a vacation and was unable to fix the bugs
Version 5.13.1
Bug fix for pvp rankings
- Show legacy moves dates again
- Fix pokedex
- Show legacy dual moves
- Support for next Silph League
Still some weirdness going on with less dual moves showing than intended. Will track it down after
Version 5.13.0
Dual move support for pvp rankings
- Initial support for dual move pvp rankings
This was quite a bit of work and involved major changes on the backend. If you notice anything wrong, please let us know!
Version 5.12.0
Added PVP articles section
- Initial articles support
If you are a content creator and are interested in adding your videos to this website, please contact us
Version 5.11.8
Properly hid some upcoming articles :)
- Secrets
Version 5.11.8
Rayquaza raid weekend announced
- Added News
Version 5.11.7
Power-Up Punch added to Lucario and others. A great time to stress test the new servers!
- Added Power-Up Punch
- Removed a couple impossible Gengar movesets
- Regenerated all pvp, raid, and gym rankings
Version 5.11.6
New bigger servers! Everthing should be a little faster now
- Moved to even bigger servers for the coordination servers
Version 5.11.5
Dialga is out!
- Added Dialga to all results
- Updated Silph Cups
- Tweaked titles and meta tags for PvP
- Added Regis as possible level 15 Pokemon
Version 5.11.4
Bug fixes
- Fixed broken friend level drop down for raid counters
- Fixed minor alignment issue with type icons
Version 5.11.3
Latias news
- Added blurb for Latias
Version 5.11.2
Added support for Huntail, and Gorebyss
- Fixed some issues where rankings would not return
- Regenerated all rankings
Version 5.11.1
Nasty bug fix
- Fixed infinite loop in some situations on gym rankings
Version 5.11.0
Support for buffs and debuffs! These buffs currently only affect PvP
- Buffs and debuffs implemented
- Various bug fixes in the ranking code
- Changed best PvP stats to max product
- Regenerated PvP rankings
Attacker gym rankings will be fixed next time they are regeneratated. Pvp stats changed to match consensus, not based on any simulations.
Version 5.10.6
Support for Silph Tempest Cup. Working on new Ancient Power buff code.
Version 5.10.5
Full support for Mamoswine!
- Mamoswine added to Gym results
- Regenerated Gym results
Version 5.10.4
Added support for Mamoswine!
- Mamoswine added to available attackers
- Ancient Power added to Mamoswine
- Regenerated Raid and Pvp results
- Fixed issue with graph on advice drill down
Ancient Power is not currently very good but there are hints of a new buff system on the horizon that might make it good!
Version 5.10.3
Major PvP release
- Randomized shield usage added to pvp simulations
- Changed Silph Road Twilight Cup to be the current cup
- Reset all defaults for pvp rankings and pokedex, now using randomized shields as the default
- Now uses randomized shield rankings to determine which pokemon to consider for all other rankings.
- Monte Carlo Gold simulations enabled for randomized shield rankings
- Regenerated all pvp rankings and pokedex
- Added type icons in various places thanks to Empoleon_Dynamite of pvpoke.com fame
This is the first release to really make use of some major backend improvements. The number of sims used to generate the randomized shield rankings is enormous and significant work was made to speed things up as much as possible. The current implementation of randomized shields is not ideal for full battle party simulations.
The new backend improvements will serve as the starting point for major new features
Version 5.10.2
Update gym rankings for rebalance
- Regenerate rankings and pokedex
This uses the new code for rankings. Should be impossible to miss pokemon that are borderline
Version 5.10.1
Enormous changes!
- New Pokemon Added
- 20% higher hp for raid bosses
- Pvp move rebalance
- All raid and pvp results regenerated
This is a very rushed release even by my standards. I would not be surprised if there are bugs
Version 5.10.0
Palkia Update #4!
- Added Palkia to all results!
- Major behind the scenes changes in the suggestions code
New code paves the way for some really cool features that were too expensive before. More details coming soon!
Version 5.9.12
Palkia Update #3!
- Really Added Palkia to raid and pvp results!
- Added Palkia to available Pokemon
- Added Ditto as possible counter for raids, it still tends to not quite be good enough though
Made a mistake last night, Palkia wasnt really added. Still need to add Palkia to gym results
Version 5.9.11
Minor fix
- Support new Pokerater format
Version 5.9.10
Palkia Update #2!
- Added Palkia to raid and pvp results!
- Added Palkia to available Pokemon
- Fixed issue with selecting T6 crashing everything
- Fixed issue with ripple effects on flat buttons
Still need to add Palkia to gym results
Version 5.9.9
Palkia is released
- Added Links to Palkia!
Version 5.9.8
Update for another Silph Cup!
- Added Silph Twilight Cup support!
Version 5.9.7
Finally tracked down a bug
- Found cause of numerous bugs in 3rd party ui library. Will need to update long term.
Version 5.9.6
Feraligatr community day support
- Hydro Cannon added to Feraligatr.
Version 5.9.5
A bug fix and UI improvement
- In some cases, the attacker would get free hits on the defender.
- All rankings have been regenerated
- Better landing page for Pvp Rankings
- Tabs reorganized to make them more consistent
Version 5.9.4
Minor Patch
- Run as a battle party followed by run as solo attempt now works again
Version 5.9.3
A couple ui issues
- Reordered to always show the worst matchup for General matchups
- Fixed display issue with sorts
Version 5.9.2
Bug fix
- Corrected list of pokemon available in each league
- Corrected speed of fast moves like Dragon breath
Version 5.9.1
Quick cleanup
- Cleaned up the result grid for pvp pokedex to show only relevant results
Version 5.9.0
Support Pvp Counters and matchups!.
- Stats for all moves shown
- Can now find counters for all leagues!
- Can find matchups vs. well rounded pokemon
- Pokedex filters relevant Pokemon per league
- Actual stats of Pokemon shown
TODO:
- Better UX for quickly getting to the pokedex and counter pages
- Drill down results
- Non-battle party pvp page
- Battle party helper tool
Yes months were spent in the 5.7.X release cycle and now just a few days later we are on 5.9.0 but major changes behind the scenes to support this release, hopefully it's worth it!
Version 5.8.0
Lots of PvP rework
- Support for custom tournaments added. The Silpha Arena Boulder Cup is the first
- Great League now considers all possible pokemon between 1000 and 1500 cp
- Ultra League now considers all possible pokemon between 1800 and 2500 cp
- Master League now considers all possible pokemon over 2000 cp
- Best stats for pvp changed to max(attack + defense + stamina)
- Now displays level and IVs on PvP results
Support for battle party creation and rankings for custom tournaments are both complete.
Version 5.7.26
More translation fixed. For some reason the library just stopped working
- Fixed issue with untranslated strings
Version 5.7.25
Happy New Year's Everyone
- Added Lugia and Ho-Oh to level 15 legendaries
Version 5.7.24
Happy New Year's Eve!
- Try and fix the people.difficulty.close message. Note: was fixed
Version 5.7.23
Minor bug fixes
- Error checks
- Remove pvp league selection from gym pokemon selection
Version 5.7.22
Raid list now updates in real time thanks to The Silph Road and the work of Tydin who did some of the integration work
- Raid list now from the Silph Road
- Shiny icons now show on raid pages
Version 5.7.21
Slightly smaller error boundaries to try and track down bugs
Version 5.7.20
New Pokebattler Ex Raid Contests! Fastest time and lowest cp.Prove you are the best at sologin Deoxys - Attack Form
Version 5.7.19
Bug fixes and performance improvements!
- Sped up raid page by removing rerenders and unneeded translations
- Remove animations that may have been causing problems
- Fixed issue where sometimes the 'None' move was being chosen for a charge move
Some bugs are only being auto reported by users, educated guesses have been made
Version 5.7.18
Merry Christmas 3!
- Dual move selection now correctly chooses Outrage over Draco Meteor.
Assumptions on combat length and energy gain have been made to prioritize three bar and two bar moves over one bar moves for PvE. Not perfect at all but it works for now.
Version 5.7.17
Merry Christmas 2!
- Raid redirect now waits till you are logged in before sending you on your way
Version 5.7.16
Merry Christmas!
- Fixes issue with raids redirects not working properly
- Fixed drill down on pvp rankings
- Fixed infinite loops on error
Version 5.7.15
Html improvements
- Added title tags for links
- Changed Pokemon image squaring code
Version 5.7.15
Bug squashing
- Removed one of the lazy loading libraries.
Version 5.7.14
Bug squashing
- Front end server now no longer crashes if the backend server crashes.
Version 5.7.13
Clear some space
- Remove old things in localStorage to try and help chromebooks.
Version 5.7.12
Minor Bug fix
- Fix issue with setting trainer ids on raid simulator
Version 5.7.11
Quick Patch
- Minor text fixes
Version 5.7.10
Quick Patch
- Fixed bug in shielding code
- Regenerated all pvp rankings
Version 5.7.9
Big News! PvP Rankings and Simulator are out of beta!
- Added shielding support to rankings
- Regenerated all pvp rankings
- Simulator issue where you could not change your userid fixed
Version 5.7.8
Simulator update!
- Pvp simulator now supports shields
- Fixed issue where I forgot to add the PVP attack strategy to the user interface
Simulator is done! PVP Rankings later today
Version 5.7.7
Simulator update!
- Rewrote pvp simulator for new mechanics
- Fixed issue with some raid results
Simulator is getting pretty close! PVP Rankings tomorrow
Version 5.7.6
New Pokemon and new raids!
- Heatran, Deoxys - Attack, Drapion, Lumineon, Toxicroak, Abomasnow and Bronzong added as possible counters
- All results regenerated
Site may be a little slow, please be patient
Version 5.7.5
Minor Patch
- Removed Raids from drop down of battle parties for pvp.
- Minor text fixes
Version 5.7.4
Pvp Rankings page is actually out!
- Can now set your battle party to a particular league.
- Battle Party Pokebox filtered based on League
- Shows leagues in Battle Party list
- Added pvp rankings page for all league types
- Added current simulator functionality to bottom of simulator page
Version 5.7.4
Pvp Bugs squashed
- Issue with parsing fixed.
- Pvp rankings updated
Most bugs fixed
Version 5.7.3
Automatic error reporting
- Error reporting for browser errors has been added
- Browser error in pvp simulator fixed
Working to fully test and fix all bugs in pvp simulator currently
Version 5.7.2
New raid bosses
- Lugia and Ho-Oh added
Version 5.7.1
Massive changes
- Pvp mechanics added
- Pvp combat stats added
- Resists were changed from 40% to 60%
- Some Pokemon stats updated
- Disabled service worker again. I give up for now
Version 5.7.0
Added initial Pvp Rankings
- The backend is updated for master league pvp
- Initial landing page added
Work remaining
- Actual dynamic rankings
- Great League and Ultra League support
- Rankings by Type
- Rankings by Pokemon
- Battle Party analysis
- Battle Party suggestions
- Battle Party rankings?
Version 5.6.25
Improved Dual Charge move support
- Now chooses dual charge move by cycle dps with a energy penalty of half a quick move added to full bar moves
- Added dual charge move support to the gym simulator
Version 5.6.24
I give up
- Disabling service worker entirely
Version 5.6.23
Kill me now
- More caching bugs to squash
Version 5.6.22
Kill me now
- Service workers are seriously annoying
Version 5.6.21
One more try
- Service workers are seriously annoying
Version 5.6.20
Fix another caching bug
- Service workers are seriously annoying
Version 5.6.19
Fix a caching bug
- Service workers are seriously annoying
Version 5.6.18
Initial support for dual moves is out
- Dual charge moves added to pokebox add, edit, bulk import
- Dual charge moves added to raid and gym pokebox counters
- Dual charge moves added to pokebox gym/raid sims
- Additional error handling to prevent white screen
Version 5.6.17
More changes in the rush to add new pvp features
- Added additional error handling on raid results
Version 5.6.16
Updated pvp simulator
- Pvp now supports monte carlo
- Removed weather and dodging from pvp
- Fixed issues with deaths and power in pvp
- Rebalanced overall rating for pvp, currently 80% power, 20% time
- Added warning regarding unknown details for pvp
Version 5.6.15
Initial basic support for 3 man pvp
- Can now save 3 man parties.
Version 5.6.14
Minor bug fix
- Fixed raid result page for pokebox users who have an empty pokebox
Version 5.6.13
Prep work for PvP and other features
- Added support for article generation server side
- Disabled code splitting as it is unneccessary with SSR
- Fixed issues with server side raid list.
Still investigating white flash
Version 5.6.12
Step one of changes to support dynamic daily raids
- Raid list is now from server side.
- Better support for server side generation
- Overall rating for raids has been tweaked. 100% now means that you can solo a T1-T3, trio a T4 and 5-man a T5
Version 5.6.11
Make that 4 raid rotations
- New raids
Version 5.6.10
3 raid rotations in a row
- New raids
- Changed Deaths To Win to 2 decimal places in most places
Version 5.6.9
Another raid rotation
- New raids
- Fix filter on battle party page
Version 5.6.9
Event is over
- Reverted raids
Version 5.6.8
Finally tracked down a persistent bug
- Fixed issue with incorrect tracking of number of Pokemon between different servers
- Fixed filter on bulk delete
Version 5.6.7
Minor Bug fixes
- Fixed bulk import with blank imported ids
- Fixed filter and auto select interation on pokedex
Version 5.6.6
New Legendary raid!
- Added Cresselia to currently available raids
- Added more filters everywhere
Other raids are available in the custom raid selector and will be updated on the site later in the day.
Version 5.6.5
More filters!
- Added filters to all pokemon lists
Version 5.6.4
Try to fix bug
- Pokebox would not load for some players
Hopefully this fixes it
Version 5.6.3
New raids are out
- Added new raids
- Backfilled most Pokemon with new stats
- Unintentionally caused a bug with some tanky pokemon in the conversion
- Added new filter feature for Pokebox to help make up for the bug
Very sorry for the error in the backfill. Please see the reddit thread for more information. Hopefully the new filter feature will make up for it!
Version 5.6.2
Just a minor patch for me but major patch for Pokemon Go
- Stat rebalance added
- Melmetal and Meltan added
- Special ditto code for raid bosses removed. You can now use Ditto
Version 5.6.1
Typhlosion and payload size optimization
- Added Blast Burn to Typhlosion
- Reduced max movesets returned to 10
- Reduced max movesets per quick move to 3
- Fixed a bug in Power calculations for extremely fast solos
- Added Floatzel to possible raid counters
Version 5.6.0
Another Gengar update
- Added Lick and Psychic to Gengar available moves
- Regenerating pokedex and rankings
Version 5.5.9
Gengar raid day with special moves announced
- Gengar with Lick and Psychic will be available on November 3rd
- Added Giratina and other new pokemon to available pokemon
- Improved table view for raid counters
- Regenerating all raid results. Pokedex and Counters will come soon
Version 5.5.8
More ghost raids
- Raid list updated from reddit
Version 5.5.7
Giratina officially announced
- Raid list will be updated later today
I'd put my money on Gengar being a raid boss along with some gen 4 ghosts!
Version 5.5.7
Meteor Mash official stats
- Almost as good as Frenzy Plant.
- All raid results generated
- Other pages are regenerating and will be released soon
Version 0.0.1
Theo was born
- Unknown future stats
Version 5.5.6
More Gen 4 mons
- All known final evolutions added as possible counters
Version 5.5.5
Gen 4 raids
- All the new pokemon are tier 1
Version 5.5.4
Gen 4 release
- New pokemon!
- Stat rebalance reverted
- Regenerating all results. Site may be slow for a bit
It seems they have some work to do to handle the stat rebalance so I reverted. This way the raid counters will be correct
Version 5.5.3
Move rebalance and improvements to Raid Results
- New stats!
- Added Graphs to raid results
- Added early custom graph support for Patreons
- Fixed issue preventing automatic assistants from working on Tier 6 raids
- Added new images for alola pokemon
- Regenerating all results
Plan was to release these 2 separately but Niantic decided to surprise me on a Monday. Unfortunately my current architecture does not support running multiple sets of game masters so the sim results will not be completely accurate. They are really only different in number of deaths though so I don't feel too bad about breaking the sims for current actual stats. Besides I expect the new stats tomorrow.
Version 5.5.2
More public profile work
- Fixes issue where the trainer page was displaying Mystic when it should have displayed Valor
- Added battle parties to public profile
- Added move information to pokebox selects
- Adjusted UI slightly for mobile
Version 5.5.1
Minor bug fixes
- Fixes error message on viewing profiles
- Prevents double load of profiles
These were related ;)
Version 5.5.0
Beta release of public profiles!
- Added an initial public profile implementation!
- Added search by name or user id
Let me know what you think!
Version 5.4.25
A few updates
- Privacy policy updated to make it clear that your pokebox and trainer information are not considered sensitive personaly information (SPI)
Trainer name and to a lesser extent Pokemon names may be considered peronally identifiable information(PII) by someone. These features are entirely optional and are intended to be share friendly. Yes this means finding a friend by trainer name is something I hope to add soon!
Version 5.4.24
Minor tweaks mostly to handle a questionable 3rd party export format
- Now detects said questionable format and switches "1" to mean false and "0" to mean true
- Now uses the 'Name' field to mean either Pokemon or Nickname depending on the situation
- Export columns are now more sensibly ordered
Note to developers out there, if you are going to allow exports of your data or make some public api, make sure its understandable by humans and matches standard programming conventions. Represent enums as strings and booleans as true/false. Make your variable names make sense, etc.
Version 5.4.23
A few bug fixes and improved bulk support
- Deoxys now has Thunderbolt
- Advice power up now correctly saves ivs
- Bulk import no longer requires a shiny and lucky column
- Bulk export added!
- Bulk import now supports an id column and an importedId column. You can use importedId to assign your own ids to Pokemon
Some testing has been done that you can export your pokemon, edit in google sheets, and reimport to update your pokemon in place. No more delete all and reimport. This is not to say enough testing has been done. Please report bugs to [email protected]. Please include the file you are importing along with browser and device.
Version 5.4.22
Update share images and descriptions
- Deoxys will now show up for Kyogre for example
Version 5.4.21
Update for Deoxys
- Deoxys knows Thunderbolt and not Zap Cannon!
- Other forms of Deoxys are not available
- Raid results are being regenerated
Version 5.4.20
Raid update and minor tweaks
- New raids are out!
- Updated share descriptions and images
Version 5.4.19
Deoxys update! Official Deoxys stats have been found in the game master along with new moves.
- Deoxys moves updated
- Regen of all results
Was waiting for the game master update before I regenerated from last Thursday's Mewtwo change. Glad I did!
Version 5.4.18
Performance and Share Link improvements
- Reenabled javascript split
- Much improved share description and image for raid counters
Version 5.4.17
Another bug fix
- PvP now properly supports dodging
- Raid simulator now remembers rejoin time and battle parties better.
Version 5.4.16
Minor bug fix
- Bulk upload should work properly again
Version 5.4.15
Full Mewtwo support.
- Mewtwo has been implemented as a Tier 6 raid with 50% additional hp.
- Tier 6 raids for other raid bosses available under custom raids.
- Fixed Tier ? functionality in some cases
It is unknown wether they truly made a tier 6, customized Mewtwo or just changed tier 5 permanently. We will see.
Version 5.4.14
Initial Mewtwo release. Changes to support new 60K cp still to come
Version 5.4.13
Niantic keeps up the big news with a Deoxys leak
- Deoxys readded to raids
Pretty strong evidence in this Silph Road reddit thread. That said, no information on how Deoxys forms will be handled. Our best guesses have been implemented and will be updated as further news comes out
Version 5.4.12
Meganium update
- Frenzy Plant added for Meganium
- Updated legacy date for birds
Raid counters regenerated but not the rest of the rankings and pokedex as Mewtwo is likely getting a new move on Thursday
Version 5.4.11
Hopefully final update for raids
- Removed a few raids
Version 5.4.10
Quite a bit of confusion today as raids have changed multiple times
- Added and removed raids yet again
The raid list still may not be 100% up to date. There were a few hours where other raids were showing up that have now disappeared. Hopefully a good list will pop up soon.
Version 5.4.9
Tweaked raid list
- Added and removed raids
Version 5.4.8
The birds have arrived along with a raid rotation
- Added new raids
Version 5.4.7
Ultra rewards announced!
- Updated breaking news
Version 5.4.6
Spent some time fixing up the raid simulator because it was frustrating me
- Numerous bugs with parameters not saving between pages fixed
- Added rejoin to the raid simualtor
- Tweaked the combat log to be a little less annoying and a bit faster.
- Fixed share image for raid boss sim results
- Fixed gen 4 typos
- Tweaked gen 4 movesets (will affect pokebox only for now)
- Added Arceus - Fairy
I think I got all the parameter bugs but please let me know if I missed any!
Version 5.4.5
Bug fix
- Fix translations cache
- Fix issue with language change drop down
Version 5.4.4
Big update
- Removed Sky Attack from Moltres as a raid boss. Moltres will only have fire moves
- Added gen 4 legendaries
- Fixed TDO sort orders (ranking and pokedex pages will have to wait)
- Reduced server lag for charge moves from 98 to the intended 70.
- When the sim decides to use quick attack only, will use the quick attack 28ms lag instead of the charge move lag of 70ms
Ranking and Pokedex results have not been updated due to server load concerns. Raid results have been updated. Thanks to /u/333-blue for the bug report
Version 5.4.3
Minor patch
- Added last resort to flareon.
Version 5.4.2
Improved battle sim share links!
- Fixed issue with moves being incorrect in description when shared.
- Added 168,000 share images for every combination of combatants :)
Still to come, raid share links. If you have ideas what they should look like, send them my way!
Version 5.4.1
Minor bug fixes!
- Added all pokemon to possible raids
- Maybe fixed share links (we'll see)
Version 5.4.0
Massive behind the scenes changes and Moltres!
- Moltres has been added with Sky Attack
- All results regenerated. Bug fixes and Sky Attack!
- Every URL is now more shareable on social media and discord. They will have images, title and description
- Better raid result page shows info while the counters are loading.
- Pages are now generated on the server side now. This should hopefully fix my search engine woes and speed up slower devices
Improvements on sharing will come. Dynamic image generation, share buttons and more. I might even be able to make the site work without javascript.
Moltres currently has all 4 charge moves as possible defendsive movesets as I have heard conflicting reports as to what movesets Moltres will have. I suspect it will be sky attack but I don't know for sure. The counters don't change that much so leaving them all in is safe. Sorry for the long wait on the regeneration of some of the buggy results but I wanted to wait for Moltres announcement.
Version 5.3.24
Ho-Oh has returned again, and is duoable this time.
- Smack Down Tyranitar punching bag has returned. It can be shiny and some people are exited about this.
Version 5.3.23
Sim update, this will only affect pokedex for now.
- Rankings with variable dodging have been improved. The number of counters found has been increased. As before, the most accurate counters list is on the pokedex pages
- TDO on defense has been changed from the TDO of the defender to the TDO of the attacker. This should make more sense for everyone (blissey #1 TDO!)
Note I am NOT regenerating all rankings at this time. I suspect there may be another Pokemon Go update in the next couple days and I am working on something else.
Version 5.3.22
New raids have been added again!
- Updated all known raids as of 8:00am Pacific Time.
Middle of the night update is very unusual timing. It will be curious if this pattern continues
Version 5.3.21
New raids have been added!
- Updated all known raids as of 3:00 Pacific Time.
It looks like gen 4 preparation time everyone!
Version 5.3.20
Regirock preparation!
- Updated currently available raids to feature Regirock
We expect a full rotation of new Pokemon to come. Expect more water and fighting Tier 2, 3 and 4 raids.
Version 5.3.19
Minor patch
- Hurricane added as possible move for Articuno
Version 5.3.18
Yet another bug in Unknown moves
- Fixed cases where Unknown moves was the same as a particular moveset
Regenerating all raids now.
Version 5.3.17
Full support for Last Resort
- 2900ms with an abysmal 2700ms damage window start makes this move very dodgable
Full regeneration of files starting now
Version 5.3.16
Bulk import bug fixes
- Handle '1' and 'T' for Shiny and Lucky, not just 'true' or 'false'
- Show shiny/lucky in bulk import preview
- Show parse errors for invalid values of lucky and shiny. Will default to false and is not required
This was breaking bulk import for some 3rd parties
Version 5.3.15
Quick bug fix release. Thanks TygerDave for the quick bug reports!
- Fixed some display issues with the new lucky and shiny code
- Fixed powerup costs in some situations
- Tweaked server settings again for stability
The rollback is due to google being unable to support the performance speed up. It is causing an enormous problem in people being able to find the pages they are looking for and more importantly, preventing new users from finding the site. A workaround is my #1 priority for the site now
Version 5.3.14
A release that is bittersweet for me
- Added preliminary support for Last Resort. It has been added to Eevee and all Eeveelutions. Based on video analysis, the duration has been set to 3.3s and power of 90. Current support is on Pokebox and simulation pages. Full ranking support will come after the exact durations are released.
- Add support for shiny pokemon. This is display only for pokebox and all pokebox results
- Add support for lucky pokemon. Same as shiny but also includes support in the advice page
- Rolled back the split site changes from July 29th.
The rollback is due to google being unable to support the performance speed up. It is causing an enormous problem in people being able to find the pages they are looking for and more importantly, preventing new users from finding the site. A workaround is my #1 priority for the site now
Version 5.3.13
Minor tweaks
- Try and prevent page loads from getting 'stuck' in peoples browsers. See open bug ticket
- Tweaked back end parameters slightly for better performance
Version 5.3.12
Sim tweaks to provide more accurate results
- Fixed edge condition with dodge all weave where it would get 'stuck'
- Made random move selection less random. Will now rotate between seeds to provide more accurate results with fewer monte carlo iterations
- Regenerated all results
Mewtwo vs. Tyranitar had a particularly bad seed and even 500 sims wasn't enough to fix it. Derandomizing was the only way to get a good result. There are some downsides to this for percentiles but overall I believe everyone will like this better
Version 5.3.11
Minor patch
- Fixed wide screen pokebox and bulk delete
Version 5.3.10
Performance boost time!
- Fixed slowness of pokebox list page
- Fixed slowness of pokebox delete page
- Fixed slowness of pokemon dialog selects
- Fixed slowness of pokebox dialog selects
- Split site into smaller pieces so initial load will be much faster
- Fixed sort by estimator in 'Single' view
More to come!
Version 5.3.9
Bug squash time
- Fixed crash bug on mobile with combat logs
- Moved move buffer time to damageStartMs to prevent double single bar moves
I am NOT regenerating all results right now as there are some additional bugs to investigate. These bug fixes will only apply to pokebox simulations for now
Version 5.3.8
Registeel is out along with other new raids!
- Added all the new raids
- Bumped up the server size a bit. Thanks for knocking over the servers again you jerks!
Overall the new architecture is working well. Unfortunately the memory size was too low and thats why they fell over this time. Autoscaling is working well other than that.
Version 5.3.7
Quick fix today
- Added handling for empty pokebox when loading battle party page
Thanks for the bug reports everyone
Version 5.3.6
Minor patches to address a bug and a usability issue
- Added new short link for custom raid levels for Zapdos
- Fixed battle party edit thanks Crystal
The Zapdos link was causing people to get confused with not seeing their Pokebox results.
Version 5.3.5
Zapdos is getting Thunder Shock and a sim update
- Added Thunder Shock for Zapdos
- Added handling of energy ping pong bug where getting hit by a special after you use your 1 bar special does not really give you energy. Energy gain/spend from specials moved to damage window start
- Added handling of bug where queued attacks when you die on the server side must complete before a new attack will be chosen. Remaining time to next attack added to death delay. Note this is applied for both quick and special attacks
- Reduced death time from 1.9s to 1.0s as the above bug explains most of the timing issues.
Overall this is a pretty big nerf to long duration moves and full bar moves, especially those with a late damage window. Frenzy Plant looks even better now on the other hand. Simulator updates due to research by /u/Lachanceuse100. I did not reduce the delay all the way down to 0.5s for now until I get more feedback and do some more research.
Version 5.3.4
Post Articuno day cleanup and pokebox usability
- Removed Articuno from current list. Added to special events
- Updated max level for pokebox to account for weather boost
- Fixed broken weather drop down on rankings page. Thanks for the bug report åŠ‰å† ç·¯
- Added ability to save recommended party as a battle party
- Added quick power up to advice page
New usability features by popular demand! More usability improvements to come!
Version 5.3.3
Articuno was released as a Tier 4!
- Updated links for Articuno Day
Version 5.3.2
Happy birthday to me! More bug fixes and changes.
- New estimator sort for the raid pages
- Fixed bug with assistants dying too late. Thanks /u/Lertburut for the bug report
- Added Articuno to current raids
- Fixed cp input issue
Please let me know if you find any issues! Site will be a little slow as the caches populate. Lots of servers running though to make it fast.
Version 5.3.1
Minor bug fixes and changes.
- Fixed mobile left side to collapse after selecting a page
- Added back bottom bar for desktop users
- Made menus not move around so much on mobile
- Made bigger buttons for account info
- Moved language select on mobile to make room
Please let me know if you find any issues! Site will be a little slow as the caches populate. Lots of servers running though to make it fast.
Version 5.3.0
Massive redesign. Hopefully everyone likes it. Oh and Niantic pushed out Hydro Cannon so all new results too. Hydro Cannon is a great move but unfortunately Blastoise does not have good enough stats for it to be too useful.
- Rearranged almost everything
- Added tabs
- Added buttons
- Removed bottom and side nav bar for desktop
- Added top nav bar for desktop
- Hydro Cannon added.
Please let me know if you find any issues! Site will be a little slow as the caches populate. Lots of servers running though to make it fast.
Version 5.2.1
Minor bug fixes.
- Fixed weather drop down on Pokedex
- Fixed single view on rankings page
As always thanks for the bug reports!
Version 5.2.0
Massive support for friends.
- Added friends drop downs to Gym Battle, Raid Battle and Raid Guide
- Added big drop downs for Weather and Friends to battle results
- Added missing Alola pokemon (other than Golem and Exeggutor)
Major performance optimizations, including methodology changes
- Now limits the number of moves to 12 on raid counter results(sorry Mew).
- Now uses the results from level 40v40, no dodging, no friends, with the selected weather for the results for all other pages
Previously the cap was 36 moves which is just silly and was causing some timeouts on the back end. Also was using dodging which didn't really affect results in most situations. This will greatly increase performance on the slowest ranking pages.
Version 5.1.6
Fixed Unown.
- Users with Unown in their pokebox can now perform calculations
Tried to get Unown working for all the letters and ended up breaking it entirely
Version 5.1.5
Looks like only Regice is here.
- Added Alola forms
- Updated raids with new raids
- Moved Registeel and Regirock to future raids
Kept Registeel and Regirock as available attackers because they barely show up anywhere
Version 5.1.4
The Regis are here.
- Updated raids
- Added Regice, Registeel and Regirock to available attackers
Version 5.1.3
Minor bug fix release
- Fixed drop down for random assistants
Version 5.1.2
Minor bug fix release
- Fixed drop down for attack strategy
Version 5.1.1
Bug fix release
- Tons of tiny back end changes to prevent full errors. If you see Unown characters you probably did something wrong
- Made the site work for IE 11. No I don't know why anyone would use such a browser. It's a good way to get a virus but as you wish
- Bumped max pokemon for Fanatics to 2000 and Patreon level supporters to 600.
- Increased number of pokemon considered for custom sims by 100%
- Increased min server cluster size 40% and max server cluster size 100%.
Overall the site should have fewer errors and much better performance, even on release days. Thanks to all the Patreon supporters for making this all possible
Version 5.1.0
Smack Down for Tyranitar and simulation improvements for today
- Smack down has arrived for Tyranitar!
- Death time increased to 1.9 seconds
- Lag for quick attacks increased to 28ms
- Lag for special attacks decreased to 78ms
Version 5.0.8
Fix link to Kyogre raid
Version 5.0.7
Water Event raids have been added
Version 5.0.6
Kyogre announcement
Version 5.0.5
Adventure week has ended
- Reverted raids
- More behind the scenes performance tweaks
New bosses coming Thursday. Latios/Latias should have left today but apparently did not.
Version 5.0.4
Some bulk import improvements today
- Exeggutor - Alola can now be imported with many different names
- Non english users can now import with both their native language (if translated) or with english
- URLs for bulk import supporting apps fixed!
For those interested in doing translations, you can help out at translate.pokebattler.com. Create an account and start suggesting translations.
Version 5.0.3
Another stability and performance patch
Version 5.0.2
So a midnight release has a bug. Shocking development! Rankings now often have 2 Exeggutor in them
- Added Exeggutor - Alola to ranking results
- Increased speed on new servers (aka changed a 300 to a 500)
- Fixed a memory leak
- Regenerating results again
Version 5.0.1
The first Alolan form has been released in Exeggutor!
- Added Exeggutor Alola!
- Reduced death delay from 2 seconds down to 1 second based on gamemaster swapDurationMs value
- Fixed bug with large calculation results
Version 5.0.0
Massive changes to the backend in this release. After this is tested, I will be much better able to control costs for the site while also increasing performance!
Please let me know at [email protected] if there is anything amiss
- Major refactoring to increase scalability
- Fix for missing Togetic moveset
Version 4.6.17
Adventure week raids have arrived. Shuckle is the first tier 3 raid that can not be soloed
Version 4.6.16
Ho-oh has returned as a raid boss
- Ho-oh added to current raids
- Translation framework has been completed. Help translate today
Version 4.6.15
Official stats for Smack Down and Blast Burn have been released
- Updated stats
- Removed impossible legacy moves for Charizard
- Regenerating all results. It's going to be slow again
Version 4.6.14
There was a bit of a mixup on Niantic's end yesterday. Unexpected raids showed up for a short period
- Updated to most recent list of raids
Version 4.6.13
Raid bosses have reverted
- Fixed an issue where Piloswine was showing up as a tier 4
- Fixed bug with 'show this result without power ups'
- Reverted raid bosses
- Tweaked auto scaling code, should be better performance when big events happen
Version 4.6.12
Initial simulations of Charizard with Blast Burn have been released based on this youtube video. It is a 2 bar 100 power attack with aproximately the same speed as Frenzy Plant. Site will be a little slow today as everything needs to be regenerated
Version 4.6.11
Minor release to swap Latios and Latias
Version 4.6.10
More bug fixes
- Fixed a major issue with non-raid power calculations
- Fixed issue with battle party caching
- Fixed issue where number of random assistants wasnt showing on the raid simulator
This raid event is pretty exciting. Extra bonuses for raids is a great idea!
Version 4.6.9
A few bug fixes with the battle party support
- Fixed issue with Legacy Tier and Tier ? raids
- Removed some caching on battle parties to attempt to resolve bugs
Version 4.6.8
New raids has been added to Pokemon Go! And a small ui tweak
- Support for new raids added throughout the site
- Better extra trainer UI
This raid event is pretty exciting. Extra bonuses for raids is a great idea!
Version 4.6.7
Full Battle Party support has been added to raid simulations
- You can now add additional battle parties to the raid simulations
Now to add some more data to the results page and make it pretty. Almost ready for official release!
Version 4.6.6
A bug fix update.
- Fixed issue with Hidden Power Porygon showing up as a top defender by time to win
- Fixed time to win for Blissey as an attacker vs. Blissey
- Fixed bug regarding dodging
This will hopefully be the last sim bug fix for awhile
Version 4.6.5
Yet another sim update. Battle party work is ongoing
- Added ability for logged in users to select number of assistants for each raid
- Default number of assistants reduced from 6 to 4
- Fixed bug regarding battle party defense
- For performance reasons, fanatic patreons are capped at Monte Carlo - Gold if using more than 5 assitants
New sim results will take some time to roll out
Version 4.6.4
Another big sim update with support for configurable number of extra random trainers
- Configurable number of random trainers for raid simulator
- Option to run without random trainers on the raid simulator drill downs
Decided to rename from assistants to Extra Random Trainers to hopefully make things more clear
Version 4.6.3
A quick fix for estimator to handle very tanky raid bosses like Lapras
Version 4.6.2
Kanto raids have left
- Updated list of current raids
Version 4.6.1
Some bug fixes and another full regeneration of results
- Fix for Estimator. Now in the backend and usable by Meowth and other integrations
- Fix for display issue with potions on many pages
- Added assistants information to help explain why random attackers are showing up in the combat log now
Version 4.6.0
Extensive back end changes for today's update. This is further prep work for full battle party support
- Tier 4 and 5 raid bosses now receive 5 assistant level 30-40 battle parties.
- Drill down raid simulations now show combat log and combat summaries taking into account
- Extended max 5 man raid from 290s to 298 with a 2.5s delayed start
- Bosses now have exact health in sims
- Many formulas have been reworked/tweaked including win%, overall %, power, TDO
- Win % now shows your chance of winning with 5 assistant battle parties
- Combat log now shows assistants with multi colors
- Faster loading landing page
- Faster loading pokebox
Assistant battle parties are currently a random selection of up to two battle parties containing Dragonite, Rayquaza, Raikou, Kyogre, Tyranitar, Groudon, Machamp and Golem. Raid simulation will still end when your attacker battle party dies.
Some slowness may occur due to the new higher quality sims. I will keep an eye on it.
Version 4.5.7
New Kanto region raid bosses are here
- Support for all new raid bosses
- Fixed css issue with new patreon messages
Version 4.5.6
Some major changes for the site today. Pokebattler is now 100% supported by Patreon. That means users like you are my only source of funding. I expect this to take some time to build up to the same level as before, so I will set monthly goals to keep Pokebattler ad free
- Removed ads for a one month trial
- Removed $1 Patreon tier
- Replaced $1 Patreon tier with free Patreon tier that gives a pokebox size of 75 just for logging in
- Reduced $4 tier to $3
- Added nag messages. Yes they go away if you log in with Patreon.
- Fixed bug with bulk import requiring cp if you put in iv and level
This site has grown so much since my first alpha 2 release back in September 2016. If I had known just how long those features I wanted to build would take who knows if I would have gotten this far.
I truly detest ads and apparently most of you do too with a huge number of ad blockers and even google analytics blockers out there. That's fine. I use ad blockers too. And for most sites it wouldn't matter. But this site is extremely expensive per user with custom results and expensive servers. So go to my Patreon, read why we think you should donate and give me a few raid passes... or not.
Version 4.5.5
Latias was given Outrage and new raids are out so yet another release
- Added Outrage to Latias
- Regenerating results for the 5th time in 3 days
Results will roll out over the next few hours
Version 4.5.3
Getting reports of some people being stuck with bad settings so decided to do a much better job of error handling
- Added error handling to every remote call
- On error, will reset most of your settings to make sure you are not stuck
There are probably better ways to handle stuck settings but errors are rare enough I think this is ok.
Version 4.5.2
Just realized I forget something very important. Sorry about that
- Added Mew as possible Attacker
- Added more translations
Version 4.5.1
Whats a big release without a bug or 2?
- Fixed localhost link
- Fixed raids showing unknown quick move, that should only show up for Mew
Regenerating again, things are rolling out over the next hour
Version 4.5.0
Some major changes today to support Mew!
- Mew has been added. While he is not expected to be a raid boss, if you do simulate him as a raid boss, he will have a random quick move
- Mew, Celebi, Jirachi and Doxys removed from tier 5 raids
- Now only returns results for best 3 quick attack moves per special. This affects hidden power as well although it will return the best 3 plus a random hidden power
- Maximum number of movesets reduced from infinite to 36
- Number of best counter movesets shown on pokedex reduced from infinite to 3 to match the 3 shown on defender
- TDO sort added. TDO shown is the average damage done by each pokemon before dying. Power on the other hand is percent of damage done by all the pokemon involved within the battle time.
Mew has 350 different possible movesets and the results for mew are 45MB in size. Its simply not possible to return all results. It is too slow to generate and far too large a result. This seems to be the best approach that returns a large variation of special attacks.
Version 4.4.6
Bug fixes and more translations with this release!
- Fixed Frenzy Plant bulk upload
- Added lots of translations
- Fixed a nasty bug with upload of sub level 30 pokemon by cp
Thanks to all the community contributors who have helped translate on translate.pokebattler.com. It really makes a difference for non-native speakers.
Version 4.4.5
Frenzy Plant for Venusaur is released with a 2.6s duration!
- Frenzy Plant added.
Enjoy community day everyone!
Version 4.4.4
My flight to Europe was delayed a day, so a couple minor bug fixes
- Better handling of unknown pokemon and battle parties. If you see an Unown, you did something wrong
- Added better instructions to the pvp and raid simulation pages
Version 4.4.3
Minor bug fix
- Battle Parties that have had a pokemon deleted will now not be totally broken
Version 4.4.2
Lugia was officially released and there was a raid rotation
- Raid rotation applied. Manectic, Jolteon and others added
- New power for sky attack added, about a 10% dps boost vs Machamp
- Initial frame by frame analysis for Frenzy Plant added for Venusaur. Looks like 5% less dps than Exeggutor vs Groudon
- Number of sims for Hidden Power of particular types reduced one monte carlo level due to overloading the servers. Stupid Starmie. Hidden Power Random is still full sims.
Have fun with the new raids everyone. I expect there to be no updates for the next couple weeks
Version 4.4.1
A quick fix for the pvp issue
- Pvp now works. Oops
Version 4.4.0
A big release today, with the official beta release of battle parties! You can now store your battle parties on pokebattler and use them to fight a raid boss or to fight your friends in pvp combat!
- Tweaked an edge case with Power that caused issues with Claydol. Super tanky pokemon will now have power capped by the amount of damage they did within the time constraints of a raid. I have NOT regenerated all results as this mostly affects custom sims which wil automatically update
- Added battle parties! You can currently create and edit. Delete will come eventually
- Pvp is here
- Better Raid simulator is here
- Lugia is back
- Servers are doubled again because you people are insane
Warning: I am leaving on vacation from 3/17 to 3/24. If there are changes such as new raid bosses during that time, I will try and make them from my laptop when I'm at the hotel but I can't promise.
Patreon users have higher battle party support but even free users have the same number of battle parties as they have in game. A much better UI for selecting battle parties will come after I get back from vacation. There will also be a more advanced version of the raid simulator too!
Version 4.3.7
Niantic decided to push out some new raid bosses while I had a bug performing too many calculations for raids and one of the new raids has hidden power, a very expensive raid calculation. Not a good combo, and the site was very slow and had a few errors for 30 minutes, sorry everyone.
- Added new raid bosses!
- Fixed issue where raid bosses had legacy moves
- Minor text fixes
Regenerating all results in the background. Increased the server size 50% for now.
Version 4.3.6
New sim features and support for legacy moves. Thanks to all the Patreon supporters for helping provide these higher quality sims
- Simulation quality for Monte Carlo - Silver has been increased from 25 to 50 and for Unknown movesets form 25 to 200.
- Simulation quality for Monte Carlo - Bronze has been increased from 10 to 25 for Unknown movesets.
- Added legacy move information to many areas
- Removed impossible Dragonite moves
- Changed attack strategy to automatically not use charge moves if it is worse than the quick move dps
- Removed impossible Dragonite moves
- Fixed bug on battle page if not logged in
- Removed Groudon and Kyogre from current raids
The simulation quality changes for non-Patreon users and the lowest level Patreon supporters should reduce some of the funny bumps in the Advice section. Apparently people expected accuracy at the +-2% level.
Version 4.3.5
More bugs!
- Battle page could get bugged out and unfixable with some settings
- Battle party page could too but I dont think this affected anyone
- Removed battle party link for non-pokebox results
- Added caught cp range to raids page
Sorry about the bugs everyone. Currently working on some third party integrations I think people will appreciate.
Version 4.3.4
One more bug
- Fixed order on advice list page
Version 4.3.3
A couple bug fixes, I hope these are the last.
- Fixed fight page after going to battle page
- Minor text fixes
Version 4.3.2
Even more bug fixes
- Fixed erroneous top message
- Fix for moves being incorrect for battle party
- Fix for run random again for battle party
Version 4.3.2
Some more bug fixes
- Fixed drill down results from raids
- Adjusted estimator for more accuracy
- Fix advice page ordering
The code for estimator was rewritten. It should be better now.
Version 4.3.1
Rushed out the release this morning so of course there were bugs
- Fixed battle party to use top 6 counters not bottom 6
- Fixed battle party to use counters in rank order not random.
- Fixed link to battle party result
Enjoy the community today tomorrow! Hopefully there will be surprise dragonite raids!
Version 4.3.0
Our first battle party release is finally here! See how your top 6 performers fare in sims
- Beta release for recommended battle parties
- Added Kyogre and Groudon back into raids as they are back in the mix for a week.
More to come on the battle party front and probably some more features for raid simulations
Version 4.2.5
Another release, this one with more behind the scenes work to support battle parties and more bug fixes
- Added support for Draco Meteor Dragonite. Short answer is Outrage is almost always better but doesnt look as cool ;)
- Reworked all raid and advice urls to better support custom raids. No more hacky cp!
- Changed login so it will keep you logged in if you log in at least every 2 weeks
- Fixed some issues with bad urls
Version 4.2.4
Patreon users at the $4 Supporter level now do not see ads! The next Patreon support goal removes ads for all Patreon users.
Version 4.2.4
A couple more bug fixes
- Add pokemon properly shows stats on the left side again
- You can cancel out of deleting pokemon (oops)
Version 4.2.3
Minor bug fix
- Legacy and Future Tier 5 dropdowns now work properly
Version 4.2.2
Worked hard over the weekend to support forms properly. They took a surprising amount of work to get right
- Deoxys and Castform are now fully supported. Deoxys also had his stats updated to their probable values.
- Rearranged the raid page to make it more clear which legendaries are which and to order them properly
Deoxys stats are pretty terrible for Pokemon Go. I expect a revisit of the formula. They just don't make sense. If your defense is so low you cant usually get your special off whats the point?
Version 4.2.1
New pokemon are out and a bunch of new raids!
- Added all the current raids to the raids page and moved legacy raids out
- Added new pokemon and Rayquaza
The world first Rayquaza duo challenge was beaten in just 26 minutes. Working on a video now then off to catch some new Pokemon. Plenty of time to figure out irrelevant Castform tomorrow.
Version 4.2.1
Niantic announced ahead of time, new Pokemon! Salamence, Altaria, Metagross and Rayquaza have all been oofficially confirmed
- Renumbered previous version since it broke backwards compatibility
- Added new pokemon and Rayquaza
Rayquaza and I assume the final main batch of gen 3 is being released tomorrow. If additional special pokemon are released such as Castform that requires changes I will work on it this weekend.
Version 4.2.0
Bugfixes and behind the scenes work for today's release
- Fixed issue with editing Pokemon in your Pokebox
- Removed legendaries from pokebox defender rankings
- Fixed some bad url issues
- Tweak the server lag calculations. Overall shift is around 1% and depends on the fight
- Added energy to the combat log for those who are interested in such things
For those curious, server lag has been in Pokebattler since December. It is required to match the frame by frame video analysis. It averages out to 25ms for fast attacks and 100ms for special attacks. These numbers need significantly more data points to be completely accurate and definitely make a difference on close fights like Aggron. It is possible and in fact likely that the special attack lag is determined by your internet speed. Wifi attempts would definitely have lower lag
Version 4.1.10
New functionality today with the help of Wasabigeek
- Bulk Delete created to replace Delete All. It should be much faster to cleanup your pokebox now
- Some performance improvements for large Pokebox
- Support for Portuguese language thanks to JCB
- Various bug fixes
Version 4.1.9
A small ui patch
- Fix hidden power pokemon in raids like Porygon
Version 4.1.8
A small release tonight to add some pokemons and a new raid
- Aggron has been added to the raid pages
- Updated some caching code so people should see new releases faster
- Added Lunaton and Solrock to raid results. Mini Golems
- Pikachu can throw presents while he surfs
As many people know, new raids can always be found in the custom raid section by selecting Tier ? and picking the appropriate tier and Pokemon. You dont have to wait for a new release!
Version 4.1.7
The big news today is the next batch of gen 3 has been released! I have made some guesses as to what is being released and pushed out a new version. I also added some more analytic options for logged in users.
- Next gen 3 batch released. New results may take some time to generate. Servers have been doubled just in case
- Ability to select results by percentile on raid and advice pages for logged in users
- Legacy simulation types removed. Monte Carlo is much better
- Fixed drop downs on pokedex page
The higher the number of sims, the more options you get. No point seeing a 99th percentile if you only have 10 results. Seeing the range of results is interesting to me, hopefully it is interesting to you as well. More to come if people like it
Version 4.1.6
More changes today to support higher Patreon benefits and to announce a new contest.
- Fanatic members now have far more simulation options including Monte Carlo - Platinum with 500 sims each
- Kyogre has left the building
- We are announcing Rayquaza Duo Contest
Monte Carlo Platinum will be very useful for allowing accurate percentile results. This way you can choose to 'get lucky' or 'get unlucky' and see how the results change. I expect Leaf Blade to be better in the unlucky case while Solar Beam to be better in the lucky case for example
Version 4.1.5
A big milestone was reached. Patreon subscriptionshit $1,500! This release is mostly to support the new rewards.
- $10 Patreon level Patreons (redundant I know) are now ad free!
- A new delete all button has been added with the help of Wasabigeek!
- Raid advice video tutorial added thanks to my lovely wife
- Tons of translations from many different people, thanks everyone!
Ad free experience will expand to $4 Fan level when donations reach $2,000 and $1 level when donations reach $3,000. Thanks for all your support
Version 4.1.4
Another big update today. The big news of course is the Kyogre is out, but Pokebattler has some new features too
- Kyogre has been added to available attackers
- Major update and official release of the advice tool including a graph!
- Many behind the scenes updates
- Better support for saving Pokebattler to your phone
- New notification of new releases for supporting browsers
Good luck on those Kyogre raids everyone!