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A more realistic “suggested group size” for raids (v2.0)

Did you ever pay attention to the “suggested group size” for raids? 5 for a Metapod, 9 for a Sandslash, 13 for a Machamp and 20 for a legendary.
Of course it doesn’t make sense.
Here I propose a (simple?) formula to calculate a much more realistic “suggested group size”.
Since there are different views on this topic, I provide three slightly different versions of the formula, only with different coefficients.
Hardcore players with extremely optimized attackers:
Minimum Group Size = ceiling [Defense x HP / Time / 3400] – 29% if double vulnerability
Typical L30+ players in a “regular” raid group with good L30 attackers:
Realistic Group Size = ceiling [Defense x HP / Time / 1700] – 15% if double vulnerability
Casual L20+ players who can do a Google search or ask more experienced players and just avoid basic mistakes like using Gyarados against Raikou:
Casual Group Size = ceiling [Defense x HP / Time / 1133] – 15% if double vulnerability
Defense x HP is just the raid boss’s tankiness.
Divided by time, it’s the needed DPS (Damage Per Second) to defeat the boss.
The coefficient is 3400 for the minimum group size (found heuristically as the best match with Pokébattler simulations), then the group size is doubled for “regular players” (so 1700) and tripled for “casual players” (so 1133).
In case of double vulnerability, deduct 29% (i.e. full type effectiveness bonus) in case of “hardcore” minimum-group/solo raid, while only 15% (i.e. half of that) in case of “regular” or “casual” raid, because not everyone will have a full team of optimal doubly Super-Effective counters.
So here is the table for current raid bosses + Ho-Oh, sorted by increasing difficulty (which is just the “Realistic Group Size” with 1700 coefficient before the ceiling operation):
| Raid Boss | Base DEF | HP | Vulnerability | Difficulty (unrounded) | Minimum Group Size | Realistic Group Size | Casual Group Size | |
|---|---|---|---|---|---|---|---|---|
| Metapod | 94 | 600 | single | 0.2 | 1 | 1 | 1 | |
| Charmeleon | 129 | 600 | single | 0.3 | 1 | 1 | 1 | |
| Ivysaur | 151 | 600 | single | 0.3 | 1 | 1 | 1 | |
| Wartortle | 155 | 600 | single | 0.3 | 1 | 1 | 1 | |
| Sableye | 141 | 1800 | single | 0.8 | 1 | 1 | 2 | |
| Magneton | 182 | 1800 | DOUBLE | 0.9 | 1 | 1 | 2 | |
| Marowak | 200 | 1800 | single | 1.2 | 1 | 2 | 2 | |
| Sandslash | 202 | 1800 | single | 1.2 | 1 | 2 | 2 | |
| Porygon | 139 | 3000 | single | 1.4 | 1 | 2 | 3 | |
| Tentacruel | 237 | 1800 | single | 1.4 | 1 | 2 | 3 | |
| Scyther | 170 | 3000 | DOUBLE | 1.4 | 1 | 2 | 3 | |
| Gengar | 156 | 3000 | single | 1.6 | 1 | 2 | 3 | |
| Machamp | 162 | 3000 | single | 1.6 | 1 | 2 | 3 | |
| Omastar | 227 | 3000 | DOUBLE | 1.9 | 1 | 2 | 3 | |
| Cloyster | 323 | 1800 | single | 1.9 | 1 | 2 | 3 | |
| Alakazam | 194 | 3000 | single | 1.9 | 1 | 2 | 3 | |
| Ninetales | 204 | 3000 | single | 2.0 | 2 | 3 | 4 | |
| Victreebel | 138 | 7500 | single | 3.5 | 2 | 4 | 6 | |
| Nidoking | 157 | 7500 | single | 3.9 | 2 | 4 | 6 | |
| Nidoqueen | 174 | 7500 | single | 4.4 | 3 | 5 | 7 | |
| Entei | 180 | 12500 | single | 4.5 | 3 | 5 | 7 | |
| Lapras | 180 | 7500 | single | 4.5 | 3 | 5 | 7 | |
| Tyranitar | 212 | 7500 | DOUBLE | 4.5 | 2 | 5 | 7 | |
| Mewtwo | 182 | 12500 | single | 4.5 | 3 | 5 | 7 | |
| Poliwrath | 187 | 7500 | single | 4.7 | 3 | 5 | 8 | |
| Snorlax | 190 | 7500 | single | 4.8 | 3 | 5 | 8 | |
| Golem | 229 | 7500 | DOUBLE | 4.9 | 3 | 5 | 8 | |
| Raikou | 210 | 12500 | single | 5.2 | 3 | 6 | 8 | |
| Ho-Oh | 274 | 12500 | DOUBLE | 5.8 | 3 | 6 | 9 | |
| Suicune | 235 | 12500 | single | 5.8 | 3 | 6 | 9 |
An interactive calculator, also with legacy species, Mythical Pokémon and a field to calculate it for an arbitrary species / raid tier, is available as a spreadsheet.
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